Building a Gaming Empire From Scratch C.384 : Real Men Don’t Need to Lower the Difficulty!

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384 Chapter 372: Real Men Don't Need to Lower the Difficulty!

Lincoln came over to the dedicated little sofa for slacking off and joined Mavis to check the news on the first completion battle.

From the timeline Mavis pulled up, it can be seen that until yesterday before noon, "Competing for the first completion" was still considered a joke topic in Izumo.

Not many people really believed that they could catch up after falling behind by two days.

The turning point came when someone posted a message—

'The top three fastest players to clear "Assassins' Alliance" are all participating in a competition and have not played "Speed Chase" at the earliest opportunity.

It is reasonable to suspect that the best speedrun players are tied up by the competition and have no time to play the new game.

However, there are hundreds of domestic players who entered "Speed Chase" at the earliest possible time of its release and have been pushing through the main storyline all along, many of them playing for a full 16 hours!

[Da Sen]is one of them. I asked a friend, and his progress is about the same as the fastest anchor in Daxia!

So the outcome is hard to say! Izumo's speedrun players have every chance to compete for the top spot!'

As soon as this post appeared, many Izumo players only then realized: It turns out that even before the console was released in Izumo, or even before Cloud Dream came to Izumo to find partners, Izumo already had virtual reality game players!

And then, almost without exception, they all became excited!

The discussion on the first person to clear "Speed Chase" suddenly increased several dozen times.

With such a high level of discussion, the news naturally spread to overseas players.

It was only then that Daxia players noticed a rival emerging.

Interestingly, at the time of the game's release, the main focus of Daxia players was on Lincoln's personal misconduct.

Even after being briefly distracted by an outrageous interview and even more outrageous live broadcast, they still didn't care much about the first completion.

At most, they just knew about its existence.

After all, the term "Speedrun" limits it to a relatively niche circle, and compared to such hardcore content, players prefer to watch live broadcasts with impressive gameplay, interesting anchors, or just pure fun events.

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However, "Speedruns" require a considerable amount of effort, often enduring boredom and repetition, and practicing over and over again.

But the resulting live show effect is just mediocre and not worth the effort put in.

And it's only when records are broken that they briefly gain attention and lots of views.

However, even with this, the attention it receives in the entire gaming live streaming scene is minimal.

So, even on Sunday when Izumo players had seen hope and were starting to get excited, Daxia players' focus was still on a dog.

*

On Sunday afternoon, an outrageous total of more than 3.8 million audience members gathered across different live streaming platforms, all watching the "Milkshake Fans Meetup" live broadcast.

While sending comments like "The dog is so cute" in the barrage, they were also envious, jealous, and angry at the 100 chosen players.

But in a sense, their "envy, jealousy, and anger" stopped on the internet.

In reality, the number of players who clicked the link to register was far less than the number of players watching the live broadcast now, totaling just over 80,000, and most of them were players living in Xiajing City.

It shows that although everyone was shouting "too few spots" and "who do you look down on," they were actually too busy playing the new game and not really planning to travel such a far distance to play with Milkshake...

However, even with only 100 people, it was a bit too many for Milkshake, who couldn't interact with everyone at the same time.

So the players who arrived were divided into groups of five by the staff, each group given ten minutes to interact with Milkshake. Cheryl stayed with Little Milkshake the whole time, paying attention to her safety and mood.

With Cheryl's company, Milkshake wasn't nervous at all, staying obediently at her side, not repelling strangers, and even curiously approaching them on her own.

If she got tired after walking a few laps, she would just lethargically lie down on the blanket.

Even if someone stroked her fur, she would just hum contentedly.

Once she regained some energy after resting for a while, she would jump around again.

Of course, Cloud Dream wouldn't let the remaining players wait idly. In Cheryl's department, all the cat employees without owners were put to work!

Although it wasn't enough for everyone to have a cat, the presence of fourteen cats was enough to make players who liked small animals happy.

Of course, Fred and his team of 10 employees also attended the "Thank You Meeting" event.

With only 100 players in attendance and a very much alive Little Milkshake, those players who had shouted "Hunting Time" online ultimately showed much restraint in the real world.

The most dramatic moment came when they received more than a dozen banners reading[Give Me My Life Back].

And a player who got the microphone didn't ask about the game but said, "I am a fanatical admirer of Lincoln, can you give me his address? I want to send him some local specialties."

This remark elicited laughter from both the audience and the live streaming room.

Other than that, everyone was harmonious, sitting on a thick blanket and discussing some game-related issues.

They touched on the current game storyline, the limitations of the random mechanism, any Easter eggs, and whether there would be large events like[Freedom Day]in the future, etc.

Overall, the atmosphere was fantastic.

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